WebSorry. Unless you’ve got a time machine, that content is unavailable. Browse channels WebOverview: 'Marvel's Spider-Man' is Insomniac's biggest game to date. This talk looks back at how their technology evolved to make it possible, and the setbacks and pitfalls along the way. This session will discuss the challenges of rapidly growing asset count, and adapting rendering, streaming, and lighting to build a New York City that fits on ...
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